10 Second Teaching Tips

10 second objects secondary

Tips for all levels and ages from our new course Just Add Drama!

The classic game Ten Second Objects can be used to teach vocabulary, to explore course books, grammar and literature, whether you’re a primarysecondary or language teacher.

PRIMARY TEACHING

  • Storybook Objects: Call out objects from familiar stories: Jack’s beanstalk, Goldilocks’ chair, The Three Little Pigs’ house. After forming them, ask: “What happens next?”

SECONDARY TEACHING

  • Literature Revision: To review a novel, call out key symbols. (Lord of the Flies = The Conch. The Great Gatsby = The Green Light.) Students must decide how to represent an abstract light or a symbol of order through their bodies.

LANGUAGE TEACHING

  • Parts of a Whole: Call out a complex word like “Aeroplane.” Once the object is formed, ask questions of individual students, such as, “Which part are you?”, “Where are you going?” or “What do you do?” Students must respond with “I am the wing” or “We’re going to Kathmandu.”
  • At primary level, the game works best when it feels like play, imagination and storytelling, rather than performance.
  • For older students, the game shifts from vocabulary to conceptual thinking and storytelling.
  • For language learners, the 10-second time constraint means that students don’t have time to worry about making mistakes.